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Game Science unveils 15-minute 'Black Myth: Zhong Kui' trailer as fans hail ‘Netflix-level’ visuals_我的网站

意外

一 |     

    
      据记者Evan Sidery报道,芝加哥公牛与洛杉矶快船已围绕受限制自由球员本内迪克特-马瑟林展开试探性的先签后换谈判。

二 |
    
      潜在交易方案
    
      据报道,潜在交易框架为:公牛送出艾萨克-奥科罗外加次轮选秀权,换取快船的马瑟林。    

A screenshot of the Black Myth: Zhong Kui trailer
    A screenshot of the Black Myth: Zhong Kui trailer Chinese game developer Game Science has released a 15-minute trailer for Black Myth: Zhong Kui on Thursday morning, offering a more detailed look at the highly anticipated second installment in its Black Myth series and giving fans a glimpse of the game's combat and visual style.
The new title is a single-player action role-playing game inspired by Zhong Kui, a legendary figure in Chinese folklore known as a vanquisher of ghosts and demons. 
The latest footage, which includes a first look at Zhong Kui in combat against demons, has already drawn attention from players for its highly polished visuals, with some overseas fans describing the presentation as having a movie-like quality.
"It looks like a Netflix movie. Can't wait to play it," reads a comment on the X post of Game Science account. 
"It's like I'm watching a real movie, unreal the graphics and far better than Wukong in terms of graphics ... I'm gonna buy this on day one," another post reads.
The trailer marks a significant step forward from the game's initial reveal last year, when Game Science released only a cinematic teaser as the project was still in its early development stage. But the Hangzhou-based company has not announced a release date or window for the game. 
Game Science first unveiled Black Myth: Zhong Kui at Gamescom Opening Night Live in August 2025. The studio subsequently released a six-minute in-engine video on February 10, 2026, as a Chinese New Year special. Game Science described the video as non-canon content rather than part of the game's actual story.
Domestically, some players have also focused on the progress Game Science appears to have made since Black Myth: Wukong
One fan wrote on Chinese video site Bilibili that it is clear to see the improvements in "scenes, animation, optimization and materials" after the company's successful run of Wukong.
More notably, the player said she felt the new game was moving beyond Wukong's predominantly dark aesthetic, with elements such as cooking, fishing and playing music giving it "more of a sense of everyday life and a human touch." 
In parallel to the trailer release, Game Science founder Feng Ji has also outlined a set of principles guiding the studio's game development on Thursday, emphasizing that developers should first make games that genuinely move themselves. 
He also stresses constantly exploring new forms of visual expression, studying leading games while ultimately establishing the studio's own standards, and putting ideas into practice so they can be tested and refined against reality. 
The choice of Zhong Kui represents a departure from the first Black Myth title, Black Myth: Wukong, which was based on the classic Chinese classic novel Journey to the West
Game Science has said it wanted to use the new project to explore different gaming experiences, bolder features and fresh approaches to world-building and narrative design rather than immediately making another story centered on the Monkey King. 
In the folklore surrounding Zhong Kui, the character is portrayed as a fearsome ghost catcher and protector against evil spirits. There are no official historical records establishing him as a historical person but his legend developed through stories, paintings, novels and folk traditions over the centuries in China.
According to the best-known version of the legend, Zhong Kui was a scholar who performed exceptionally well in the imperial examinations but was rejected by the emperor because of his appearance. 
He died in anger and was later appointed a supernatural official responsible for driving away ghosts and demons. His image subsequently became associated with protection from evil and was traditionally displayed in homes as a talisman.
。公牛若愿意送出奥科罗并搭上次轮签,这笔交易被认为有较大概率能够达成。
    
      交易动机
    
      快船方面,得分后卫位置已有今年的5号秀基顿-瓦格勒与刚续约2年1320万美元合同的布拉德利-比尔分摊出场时间。在这种情况下,快船有动力通过先签后换送走马瑟林,以优化后场轮换。
    
      公牛方面,球队目前仍拥有930万美元的空间中产特例,但马瑟林的预期薪资预计将达到全额中产水平(年均约1500万美元)。通过先签后换,公牛可以克服薪资空间的限制,得到这位年轻的得分手。

三 |
    
      球员对比
    
      马瑟林上赛季先后效力于步行者和快船,场均贡献17.6分、5.5个篮板和2.4次助攻。他是一名爆发力出色的得分手,擅长接球投三分、空切终结和转换进攻,持球进攻手段多样。
    
      奥科罗上赛季场均9.3分、2.7个篮板和1.6次助攻。他以防守见长,身体强壮,能从一号位防到三号位,但进攻端自主创造机会能力有限。

四 |
    
      总结
    
      目前双方仍处于试探性接触阶段,尚未达成最终协议。这笔交易能否最终成行,将取决于双方在合同金额和选秀权补偿上的进一步磋商。

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Published on:12:06:19


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